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Gaming Vernacular

Interesting little chart.

When Doom was released in 1993 it became so popular that it spawned a whole genre of video games.  People called these video games "Doom clones", which was eventually replaced by the more generic term "first person shooter" that we use today.

That's not to do Doom a discredit.  Behold:

Doom was released as shareware, with people encouraged to distribute it further. They did so: in 1995, Doom was estimated to have been installed on more than 10 million computers. 

10 million installs.  This is back when there was no file sharing networks.  If you wanted to share a game with someone, you gave them a bunch of 3.5-inch pieces of plastic in a box.  There will only be so many games like this in my lifetime, I think.  Games that become so popular that they define genres, are ported across countless formats (sometimes commercially, sometimes just for teh lulz) and end up on my mobile device as a wireless download 16 years later.  Doom for iPhone is good times.

Comments (3)

Nov 12, 2009
Sinan Ata said...
That was same in my childhood. I was calling all FPS games as "doom style" :)
Nov 13, 2009
Thiago Medeiros said...
This makes me feel older than dirt - I remember when we called them Wolf3D Clones...
Nov 17, 2009
iain said...
Jon - thought you might like to know that your blog is now blocked within China!
I suspect it's because you're using Posterous. Just an FYI...

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